Wiffle Ball Season Rules

​-- Updated 08.17.20 --

  1. “CHALLENGE” CHALLENGING THE PLAY: Teams: 2 Booth Review Challenges per game (If they get 2 challenges correct, they get a 3rd. Can always look at Scoring Plays). Referees: At any doubt if they’d like, they can use official challenge reviews. Punishments for Losing Challenge: There are no punishments for losing a challenge, but if you get 1 wrong, you won't be able to get a 3rd challenge if you get your 2nd right.

  2. You must use a Yellow Wiffle Ball Bat. No bat adjustments allowed.

  3. You are not allowed to scuff the Wiffle Balls.

  4. All base runners move up based on the hit. For example, if there is a double and a man on 2nd base, that will bring in the runner. If there is a single and a man on 2nd base, that will simply advance the runner to 3rd base and it will be 1st and 3rd.

  5. Players always have the option to run to first base on contact, but if the hitter chooses not to, then the fielder just needs to field it cleanly otherwise if they bobble it’s an error and all players advance one base. (All groundballs can be run out to 1st base. No running bases past 1st base. If the hitter doesn't run out the groundball, the fielder simply needs to field it cleanly to get the out.)

  6. In order to get a hitter out on a ground ball, you need to peg them with the ball or hit the base with the ball or throw it to your 1st baseman or touch the base.

  7. You cannot steal at any time. Once you reach 1st base on your hit, you must return back to your team.

  8. 3 outs per inning.

  9. You are only allowed one intentional walk per game.

  10. Teams are allowed to change pitchers and later on in the game go back to the pitcher who started the game.

  11. You can change pitchers at any time.

  12. You are only allowed 4 maximum fielders at one time.

  13. Each team is allowed unlimited roster spots.

  14. Your batting line-up is allowed to be as big as you want it to be.

  15. You are not allowed to play on 2 different teams in the same league.

  16. If you catch a fly ball while standing in home run territory, then that is a home run.

  17. 4 Balls equals a walk. (If you have bases loaded, a walk scores a run. If you only have a man on 3rd with 1st and 2nd open, then a walk does not advance the run in)

  18. There are no hit by pitch. It just counts as a ball.

  19. There are no balks.

  20. There are no double plays.

  21. There are no steals.

  22. 4 innings per game. Only 1 extra inning. Games will be determined a draw if tied after 5 innings. For example, if the game is tied at 2-2 after the 5th inning the game will be determined a draw.


SINGLE: Ground ball not fielded cleanly OR if you beat out to 1st Base.

DOUBLE: Any line drive that lands past the pitcher.

TRIPLE: Any fly ball that lands or rolls onto the Warning Track.

HOME RUN: Any fly ball that lands over the fence.


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